Devils & Demons are a family of pre-configured systems, powered with Micron components and AMD processing. They are available in several ‘flavours’ that maximise software performance through custom-configurations of processor speeds, core counts and CPU/GPUs. The Devil & Demon Strategy has launched at a time when the motion picture and TV industries have become computer-centric, requiring more visual computing power and greater rendering speed than ever before.
“We realise, from our experience that it’s often a waste of money to buy the same dual proc, multi-core system for every artist,” said John Parenteau, MD of The Devil & Demon. “We build a single-processor, high-GHz model, not to be less expensive, but to offer a machine that works best with certain software, while also offering a high-core-count, dual-proc model when you really need it for other tasks.”
Demon boxes are fast standalone, desk-side workstations. For even higher performance, Demon artist stations can be easily connected to a Devil, and its multi-layer supercomputer design, in an ultra-fast Infiniband network. For artist work that is too complex even for a Demon, The Devil’s Advocate offers a single-layer, four-processor system with 64 cores, designed to supercharge time-consuming workstation tasks, such as simulations or lighting/shading.
• The Demon DSPa, with a single-processor 4.7GHz AMD chip and eight cores, is for software that doesn’t rely on a high core count, but loves a fast processor. Compositors, roto/paint artists and matte painters, using programs such as Nuke, Photoshop, and Silhouette, could find the DSPa is a higher performance system for their workflow.
• For FX simulators and lighter/shaders, who find slow rendering or simulations a hindrance to their workflow, the Devil’s Advocate, with its 64-core, four-processor, 128GB RAM, is designed to give the artist interactivity previously unavailable.
Devil Supercomputers provide fast-turnaround processing, multi-workstation emulation, a distributed processing render machine for huge renders, or a super fast ultra-blade system that promises to out-perform standard blade render set-ups, turning rendering ‘hours into minutes’.