One of the many things that has amazed me about FCPX is the speed at which it has evolved. When first launched most were rightly skeptical about its ability to replace FCP 7 in their workflow and rightly so. The new application was incredibly powerful in a lot of really good ways but, as with all things creative, it was only as good as its worst feature or its greatest deficiency and some of FCPX 1.0's worst bits were surprisingly mighty bad indeed.
Entries in fcpx (4)
There were two elements to modern production that were noted by their relative absence at IBC 2012, they were 3D and Final Cut Pro. Yes there were 3D products and yes there was a Supermeet and Apple were there but both were definitely out of the spotlight during the show.
Movie editor ADAM GARSTONE finds out what really works and what really doesn't in the latest update to Apple's FCPX editor
I love Apple gear. Not as a ‘fan-boy’ - I certainly don’t believe that they can do no wrong - but, for me, in the things I need to do every day, Apple’s products work better than any other.
Except for FCP X.
When Apple called a hurried press conference at this year’s NAB Broadcasting Conference in Las Vegas there was the usual feeling of excitement over an Apple announcement but also a question over the impromptu style of a major editing product launch – the announcement had to be to do with the next version of Final Cut Pro. When FCP X was finally shipped a couple of months later and received so badly by so many professional editors Apple’s editing competitors must have felt that their moment had arrived.